Hand Facelet

The Hand Facelet renders a single hand indicator driven by an input angle.
It can be used as part of a clock, gauge or compass.

Configuration

  • Position
    X, Y center position in screen coordinates [mil].

  • Input Angle
    The input angle in degrees (0 - 360) that drives the hand rotation.

  • Square Mode
    Enable square mode for non-circular hand movement.

Hand Segments

  • Tip / Mid / End
    Length of each hand segment in [mil].

  • Tip Width / Mid Width / End Width
    Width of each hand segment in [mil].

  • Tip Cap / End Cap
    Cap style for the hand tip and end.

    Style Description

    Flat

    Flat cap.

    Round

    Round cap.

    Rounded

    Rounded cap.

    Triangle

    Triangle cap.

    Arrow

    Arrow cap.

    Ball

    Ball cap.

    End cap additionally supports Nock style.

  • Outline Width
    Width of the hand outline.

  • Hand Color / Outline Color
    Fill and outline colors of the hand.

  • Ambient Draw
    Hand rendering in ambient mode: Solid or Hollow.

Center Dot

  • Dot Diameter
    Diameter of the center dot in [mil].

  • Dot Color
    Color of the center dot.

  • FPS
    Frames per second for smooth animation. 0 for no animation.

  • Visibility
    A condition expression. The Facelet is displayed if this evaluates to 1.

  • Display Mode

    Mode Description

    Normal

    This Facelet is only displayed in interactive (normal) mode.

    Ambient

    This Facelet is only displayed in ambient mode.

    Always

    This Facelet is displayed in both interactive and ambient mode.

  • Ambient Color
    Select a color for the ambient mode.
    0 uses the common ambient color of the face settings.